Really like this game, it shows a lot of promise! I hope we get some options for classes eventually. As far a customization, I think scars would be a good addition. I can't wait to see what's next for the game
I love this game! It has so much potential :D The animations and models are so fun - even just little things like the idles and running are a treat. They've put together a really nice little system, here, and I can see so many possibilities! It also runs really well on my system - better than I would have expected!
Combat is fairly simple, needs some work to be more interesting - but the foundation there is pretty good! (iirc the next thing they're working on is this combat and leveling system, so it may change very soon!) Currently, once you get some high level gear and a few health increases, you end up one-shotting and tanking just about everything. There is some slight enemy variety with some unique models for each, but the strategy for most usually ends up being - fly around (dash-jumping), get close, smack with weapon, repeat. There are enchantments for acquiring a couple spells, but the best thing really is just running up and smacking things (although the ice shard provides a nice, brief stun, at least). However, with more (and more interesting (and effective)) spells, I could totally see the game being capable of a decent magic system, where you could play primarily a spellcaster! I imagine it wouldn't be too hard to implement things like bows and arrows and such, for those who prefer archer types. :3 Though, in this case, the ability for enemies to react to being attacked (if grouped) would need to be adjusted so that you couldn't just snipe everything from far away without them reacting (as is the case, currently, if you use spells like ice shard), else it'll just be too easy. Maybe some bigger enemies with weak points could be added? All kinds of possibilities, here.
The clothing and character creation systems are pretty awesome! I like the variety (and many lewd options!) of clothing, the ability to dye and change patterns and such is really neat. With the character creation system, while not every possible combination can be made, there's a lot of opportunity for folks to bring their own OC into the game. c: You can also save the presets you design and make NPCs with them, that you could encounter in-game! Folks can also export these NPCs or Presets and share them, to share their OCs with others! However, one thing that is lacking is some kind of preview of the character in the menu. As-is, if you don't know the NPC's name, it's a lot of trial-and-error to guess which NPC you might be disabling or enabling (although there are pictures in the unofficial discord, to help!).
Speaking of the NPCs, the lewd system is quite fun! You will run across some NPCs in the areas you explore, either solo or in groups. You can flirt with them - drawing their attention to one set of goods of yours or another (which will indicate their preferences) - until they have little floating hearts indicating they're seduced. Then, you can offer or request some position or activity, with that seduced NPC. :3 You start off with a few animations unlocked, and you can gain more animations through exploration - there will be some standing stones with the name of the animation on them, to interact with. Once unlocked, you and the random NPCs can offer or request those animations to/from each other. When you aren't interacting with an NPC, NPCs will flirt with each other, and they will likely get up to lewd shenanigans of their own.
If among a group of NPCs, it might be neat if the NPCs that are interested in you would gather around and start masturbating or something, if you started banging with one of them. Otherwise, they tend to stand there and try to flirt or offer sex with you or each other. It's nice if they do it with each other, because then you've got two little scenes happening at once, now - but, often, they are too distracted by you. :p
The fluid system is awesome so far! Especially if you turn up settings. :3c By the end of a few interactions, you/your partners/everything around you might end up coated in sticky alabaster goo!~ It's just so fun, idunno. X'D
Currently, if you get knocked down/stunned, enemies won't continue to attack you, and nobody else reacts to it, either. If the enemies had dicks, I could see a possibility where they could take advantage of you (maybe an optional thing in the settings, for those who might prefer that on or off), maybe with a struggle mechanic or something. I could also see, maybe, the NPCs taking advantage, as well, if desired - whether you ragdoll or get knocked out by one of them. Speaking of..!
There's not currently any consequence for attacking NPCs, besides pissing them off and making them hostile toward you from then on. It doesn't affect anything in the future, and other NPCs will witness it happen and not even care. It might be an idea to implement some kind of notoriety system to add consequence to attacking NPCs, with good behavior and flirty/lewd interactions (or other activities for consolation, idk) soothing your reputation a bit. As-is, lewding-with (for XP and fun) and then knocking-out NPCs is a quick way to some decent gear to use or sell - especially NPCs you custom make (with pricy clothes, etc.) or imported from elsewhere. I think it might make sense to add a notoriety system such that NPCs might start attacking you on sight, for being known to be hostile. :p
It might also be cool if you could "recruit" NPCs to tag along with you, either in that level or throughout multiple levels (maybe even keep them in your house!). This could be tied into the notoriety system mentioned above, and/or just a lot of flirting/lewding might make them interested in sticking with you for more than that. c; Currently, they will try to follow you a bit, but they'll mostly be interested in trying to lewd the whole time and don't make effective combat companions. If a system like this was implemented, it might be neat to also be able to change their gear and stuff, to better equip them. Maybe you could get a whole party of loyal, lewd followers! Much possibility, here.
I enjoyed the little story interactions with the few NPCs which you speak with. The little expressions and animations are fun. :3 Currently, though, there's only very few NPCs you can interact in that way, with, in the home-world (as well as at the very start, and sometimes you'll run into them while exploring). After unlocking all of the house upgrades, the only one who has much value in interaction only offers one (fun!) repeatable sex scene. Of course, this is just a matter of time and filling out the world with more of these kinds of interactions you can have - again, the system as implemented is very good, so far! Any of the ideas, above, regarding interaction and recruiting of NPC could utilize this system, for example.
I'm not sure whether I would care for multiplayer or not. It does look like a game where multiplayer could be a thing, but I don't know how much it will really benefit from the dev time and energy. I'd rather they focused on the single-player experience, really.
There's tons of possibility for expansion to all the lewd that could take place in the game. - As mentioned above, it might be cool if monsters, hostile NPCs, or just NPCs in general could take advantage of you, if you allowed it in settings or something (I'm sure there are some that might not care for it, considering it non-con/CNC). - More lewd animations could always be added, although the full set of animations is really nice and well done so far! Maybe some threesome/foursome animations could be added, with a general "offer" being made and NPCs joining-in on their own (the system is already basically there, for it - would just need to make the animations and such :3 ). - There's currently a little modpack out there that someone made which can add a few little extras that honestly could easily be added into the main game - it currently adds options for "growth" due to XP gain, "cum-flation," the ability to drastically increase/decrease (or change the color of) lewd "fluids," and belly-bumps from penetration (in one position only, currently). I'm not much a fan of the growth part, but the others are awesome! (While there is a way to adjust how much fluid there is, the fluid mod widens the capability of it for those who want that much more control over it.) - Along with the above, it might be nice if some amount of official mod support was added, to ease the ability of making and adding mods. That way, the author isn't stuck trying/wanting to implement all the little features people would love to see in the game, which others could contribute! This game would be an awesome platform to allow for this amount of community contribution, I feel. :3
If you can't tell, I'm honestly impressed with and stoked about this game, and I wanna see it grow and be capable of so much! I've spent way more time playing this than I expected that I might. I hope the dev continues working on this (and doesn't lose steam like a lot of indie projects), fills out the world with all the things that they planned and more, and makes it easier for others to contribute things that they don't want to spend time on. It's a really great game, and I'm so looking forward to more! <3
(Also, first time I've actually spent some money on Itch - I am now literally invested in this game :D)
Is the $15 purchase a one time thing, or does it need to be done with every consecutive update? This looks really interesting but I'd rather pay a higher one time payment towards the end of development than a repeating charge of $15 for each patch.
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Really like this game, it shows a lot of promise! I hope we get some options for classes eventually. As far a customization, I think scars would be a good addition. I can't wait to see what's next for the game
I love this game! It has so much potential :D The animations and models are so fun - even just little things like the idles and running are a treat. They've put together a really nice little system, here, and I can see so many possibilities! It also runs really well on my system - better than I would have expected!
Combat is fairly simple, needs some work to be more interesting - but the foundation there is pretty good! (iirc the next thing they're working on is this combat and leveling system, so it may change very soon!) Currently, once you get some high level gear and a few health increases, you end up one-shotting and tanking just about everything. There is some slight enemy variety with some unique models for each, but the strategy for most usually ends up being - fly around (dash-jumping), get close, smack with weapon, repeat. There are enchantments for acquiring a couple spells, but the best thing really is just running up and smacking things (although the ice shard provides a nice, brief stun, at least). However, with more (and more interesting (and effective)) spells, I could totally see the game being capable of a decent magic system, where you could play primarily a spellcaster! I imagine it wouldn't be too hard to implement things like bows and arrows and such, for those who prefer archer types. :3 Though, in this case, the ability for enemies to react to being attacked (if grouped) would need to be adjusted so that you couldn't just snipe everything from far away without them reacting (as is the case, currently, if you use spells like ice shard), else it'll just be too easy. Maybe some bigger enemies with weak points could be added? All kinds of possibilities, here.
The clothing and character creation systems are pretty awesome! I like the variety (and many lewd options!) of clothing, the ability to dye and change patterns and such is really neat. With the character creation system, while not every possible combination can be made, there's a lot of opportunity for folks to bring their own OC into the game. c: You can also save the presets you design and make NPCs with them, that you could encounter in-game! Folks can also export these NPCs or Presets and share them, to share their OCs with others! However, one thing that is lacking is some kind of preview of the character in the menu. As-is, if you don't know the NPC's name, it's a lot of trial-and-error to guess which NPC you might be disabling or enabling (although there are pictures in the unofficial discord, to help!).
Speaking of the NPCs, the lewd system is quite fun! You will run across some NPCs in the areas you explore, either solo or in groups. You can flirt with them - drawing their attention to one set of goods of yours or another (which will indicate their preferences) - until they have little floating hearts indicating they're seduced. Then, you can offer or request some position or activity, with that seduced NPC. :3 You start off with a few animations unlocked, and you can gain more animations through exploration - there will be some standing stones with the name of the animation on them, to interact with. Once unlocked, you and the random NPCs can offer or request those animations to/from each other. When you aren't interacting with an NPC, NPCs will flirt with each other, and they will likely get up to lewd shenanigans of their own.
If among a group of NPCs, it might be neat if the NPCs that are interested in you would gather around and start masturbating or something, if you started banging with one of them. Otherwise, they tend to stand there and try to flirt or offer sex with you or each other. It's nice if they do it with each other, because then you've got two little scenes happening at once, now - but, often, they are too distracted by you. :p
The fluid system is awesome so far! Especially if you turn up settings. :3c By the end of a few interactions, you/your partners/everything around you might end up coated in sticky alabaster goo!~ It's just so fun, idunno. X'D
Currently, if you get knocked down/stunned, enemies won't continue to attack you, and nobody else reacts to it, either. If the enemies had dicks, I could see a possibility where they could take advantage of you (maybe an optional thing in the settings, for those who might prefer that on or off), maybe with a struggle mechanic or something. I could also see, maybe, the NPCs taking advantage, as well, if desired - whether you ragdoll or get knocked out by one of them. Speaking of..!
There's not currently any consequence for attacking NPCs, besides pissing them off and making them hostile toward you from then on. It doesn't affect anything in the future, and other NPCs will witness it happen and not even care. It might be an idea to implement some kind of notoriety system to add consequence to attacking NPCs, with good behavior and flirty/lewd interactions (or other activities for consolation, idk) soothing your reputation a bit. As-is, lewding-with (for XP and fun) and then knocking-out NPCs is a quick way to some decent gear to use or sell - especially NPCs you custom make (with pricy clothes, etc.) or imported from elsewhere. I think it might make sense to add a notoriety system such that NPCs might start attacking you on sight, for being known to be hostile. :p
It might also be cool if you could "recruit" NPCs to tag along with you, either in that level or throughout multiple levels (maybe even keep them in your house!). This could be tied into the notoriety system mentioned above, and/or just a lot of flirting/lewding might make them interested in sticking with you for more than that. c; Currently, they will try to follow you a bit, but they'll mostly be interested in trying to lewd the whole time and don't make effective combat companions. If a system like this was implemented, it might be neat to also be able to change their gear and stuff, to better equip them. Maybe you could get a whole party of loyal, lewd followers! Much possibility, here.
I enjoyed the little story interactions with the few NPCs which you speak with. The little expressions and animations are fun. :3 Currently, though, there's only very few NPCs you can interact in that way, with, in the home-world (as well as at the very start, and sometimes you'll run into them while exploring). After unlocking all of the house upgrades, the only one who has much value in interaction only offers one (fun!) repeatable sex scene. Of course, this is just a matter of time and filling out the world with more of these kinds of interactions you can have - again, the system as implemented is very good, so far! Any of the ideas, above, regarding interaction and recruiting of NPC could utilize this system, for example.
I'm not sure whether I would care for multiplayer or not. It does look like a game where multiplayer could be a thing, but I don't know how much it will really benefit from the dev time and energy. I'd rather they focused on the single-player experience, really.
There's tons of possibility for expansion to all the lewd that could take place in the game.
- As mentioned above, it might be cool if monsters, hostile NPCs, or just NPCs in general could take advantage of you, if you allowed it in settings or something (I'm sure there are some that might not care for it, considering it non-con/CNC).
- More lewd animations could always be added, although the full set of animations is really nice and well done so far! Maybe some threesome/foursome animations could be added, with a general "offer" being made and NPCs joining-in on their own (the system is already basically there, for it - would just need to make the animations and such :3 ).
- There's currently a little modpack out there that someone made which can add a few little extras that honestly could easily be added into the main game - it currently adds options for "growth" due to XP gain, "cum-flation," the ability to drastically increase/decrease (or change the color of) lewd "fluids," and belly-bumps from penetration (in one position only, currently). I'm not much a fan of the growth part, but the others are awesome! (While there is a way to adjust how much fluid there is, the fluid mod widens the capability of it for those who want that much more control over it.)
- Along with the above, it might be nice if some amount of official mod support was added, to ease the ability of making and adding mods. That way, the author isn't stuck trying/wanting to implement all the little features people would love to see in the game, which others could contribute! This game would be an awesome platform to allow for this amount of community contribution, I feel. :3
If you can't tell, I'm honestly impressed with and stoked about this game, and I wanna see it grow and be capable of so much! I've spent way more time playing this than I expected that I might. I hope the dev continues working on this (and doesn't lose steam like a lot of indie projects), fills out the world with all the things that they planned and more, and makes it easier for others to contribute things that they don't want to spend time on. It's a really great game, and I'm so looking forward to more! <3
(Also, first time I've actually spent some money on Itch - I am now literally invested in this game :D)
is this multiplayer
No, as of now only single player.
- Share/find new Presets and NPCs to mess with!
- Share tips and strategies for gameplay and/or character creation!
- Find Mods to enhance your game further!
-Hang out and chat with the 463+ fellow community members!
All are welcome! 😁 https://discord.gg/bz7t7xkdC4
I'm not sure if some of the downvotes are from folks suspecting spam/etc., but this is a legit server as far as I can tell, folks. c:
Is the $15 purchase a one time thing, or does it need to be done with every consecutive update? This looks really interesting but I'd rather pay a higher one time payment towards the end of development than a repeating charge of $15 for each patch.
Just once. All updates come with the one time payment.